RPG horror stories: Heckna brings back the 80’s horror

Enter Heckna's twisted carnival, the Revelia, where horror and dark humor collide in a D&D 5e campaign of clown corruption, bizarre creatures, and twisted games, where you'll ultimately decide whether to defeat Heckna, escape, or join his chaotic realm.

Welcome to the Revelia! A Carnival of Chaos and Laughter

The sounds of revelry echo through the dark, cold forest, beckoning travelers towards the blood-red spires of the Revelia. Wonder and fun await those lucky enough to be chosen by the one and only Heckna for a lifetime of laughter and delight... But underneath the bright lights and gleaming facade lies a sinister underbelly of corruption and horror.

The Revelia is the realm of Heckna, a creative and sinister mastermind masquerading as a jovial Ringleader. His carnival serves only his wicked sense of humor, and those who don't partake in the fun quickly discover the Ringleader's fury. Travelers may stumble upon the Revelia accidentally or be drawn in by an unseen force. All who visit do so through Heckna's influence or with his full knowledge, as none may enter his realm without first being marked by the great clown. Some may arrive aware of his nature and ruse, including hunters who will stop at nothing to dispatch Heckna and destroy his carnival.

The Revelia is a place where horror and whimsy collide, where the line between fun and terror blurs. The carnival is a reflection of Heckna's twisted sense of humor, and the inhabitants are either in on the joke or desperately trying to survive. The atmosphere is a mix of classic court jesters, commedia dell'arte, Victorian-era circuses and sideshows, and campy films from the 1980s.

What Makes Heckna! So Different?

Heckna's Twists on D&D 5e?

How to Navigate this Carnival of Curiosities

Reactions from the Crowd

The online community has given Heckna! rave reviews, with many users praising its unique blend of horror and humor, detailed descriptions, and engaging storyline. 

One Redditor said, "I'm really excited about the Heckna! campaign setting. It looks like a lot of fun, and I can't wait to play it." 

The campaign setting has been praised for its detailed descriptions, which help bring the world of The Revelia to life. The storyline has also been praised for its twists and turns, which keep players engaged from beginning to end. 

A YouTuber commented, "The storyline is really engaging, and I can't wait to see what happens next." 

Overall, Heckna! seems to be a hit with fans of tabletop role-playing games, and it is sure to provide hours of fun and excitement.

A Grand Finale

Peepsee! is a bally-dongle gaff that shemps outfrekes jowlies af boobendly bunderboons, eck its thezzes main patch az a outcome. Arring the quibbly af the gaff, outfrekes hill chase hat thens belly vor la doo at the jumbumbly and hospitable Revelia, jebbly notchit am ace af tribble fink-ups: ponchkit Peepsee, chasin an abscanderoo, joop hoopin Peepsee and tamin a binker af The Revelia amungmung. The gaff is shallyed immin fing doodlesqums, az gorgums its own oobly chelpyduns and blingles.

(for those that don’t understand Gooblygook) 

Heckna! is a narrative-driven campaign that offers characters many meaningful choices, including their main goal as a party. Throughout the campaign, characters will decide how they want to proceed at the unpredictable and dangerous Revelia, eventually deciding on one of three conclusions: defeating Heckna, attempting an escape, or joining Heckna and becoming a part of The Revelia forever. The campaign is split into five acts, each with its unique challenges and rewards.

For RPG horror stories, Heckna is your campaign setting.

Interested in playing Heckna?

Then hire me, a dungeon master, for an evening of adventure. I am a lifetime DM for hire in Central Illinois.  Learn more about my DM services. 

Additional RPG Game Reviews

Custom Heckna roleplaying game adventures

It’s 1981. A small town in the Midwest wakes to discover a carnival set up on the outskirts of town. One filled with games, acrobats, and … smiling, joking, terrifying clowns.

Heckna

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