A Dungeon & Dragons adventure: Masquerade of the Viermes
The air hangs heavy with dread. Baroness Anastasia DeCobray, a beacon of grace and kindness, has vanished into the night. Two evenings ago, she attended a grand masque at the imposing Vierme Manor but never returned home. Whispers speak of foul play, of unspeakable horrors lurking within the Count's foreboding walls.
A Night of Revelry, a Dance with Death
In the dimly lit halls of Vierme Manor, a night of revelry turns into a terrifying ordeal. A grand masquerade ball, hosted by the enigmatic Count Ibilis Vierme, becomes a stage for horror as the unsuspecting guests find themselves trapped in a macabre game of survival. The manor's haunting atmosphere and the unsettling demeanor of the Count set the stage for a night of suspense and terror. As the clock strikes midnight, monstrous creatures emerge from the shadows, turning the once vibrant celebration into a desperate fight for survival.
A Desperate Plea
Baron Daniel DeCobray, his heart heavy with worry, seeks the help of brave adventurers. His beloved wife, Baroness Anastasia, vanished without a trace during the ill-fated masquerade at Vierme Manor. The Baron's desperate plea for help sets the adventurers on a perilous quest to find his missing wife and unravel the mysteries surrounding the grim estate. The Baroness's disappearance is shrouded in whispers and rumors, and the adventurers must navigate through a web of secrets to uncover the truth.
Unmasking the Truth
The imposing Vierme Manor, with its opulent facade and dark secrets, becomes the center of the investigation. The adventurers must explore the manor's treacherous halls and hidden chambers, seeking clues to the Baroness's whereabouts. Whispers of foul play and dark rituals echo through the manor's history, and the adventurers must sift through the layers of deception to uncover the truth. The manor itself seems to exude an eerie presence, and the adventurers must steel themselves against the growing sense of dread that permeates the air.
Confrontation in the Depths
The Masquerade of the Viermes is a thrilling adventure filled with mystery, intrigue, and horror. It challenges the adventurers to solve the disappearance of Baroness Anastasia and uncover the dark secrets of Vierme Manor. The adventure is a thrilling quest that will keep players on the edge of their seats as they explore the eerie manor, confront terrifying creatures, and unravel the mysteries within.
A Mystery to Unravel
What secrets lie hidden within the walls of Vierme Manor? What fate befell the Baroness and the other guests? Will the adventurers survive the horrors that await them in the depths of the manor? Do you dare to seek the answers?
Adventure notes
Concise Encounters: Each encounter is contained on one page for easy reference during gameplay.
Printable Cards: Print cards for monsters and player characters to enhance your gameplay experience.
Immersive Descriptions: Short room and area descriptions allow for a natural and engaging experience.
Dynamic Pacing: A dramatic question is presented in most scenes, keeping the game moving and exciting..
Single-Session Adventure: Perfect for busy schedules, offering a complete experience in one sitting.
Engaging Story: Immerse yourself in a tale of nautical horror, with rich opportunities for roleplaying and character development.
Standalone or Series: Enjoy as a standalone adventure or as part of the "Curse of the Viermes" series for 1-level characters.
Masquerade of the Viermes
An adventure for the Dungeon & Dragon's 5e RPG game system by Wizards of the Coast.
Masquerade of the Viermes (PDF)
Maps and token illustrations (Zip)
2-6 Players, 4-6 Hours
Read my review of the Dungeon and Dragons 5e RPG.
Playthrough images
Additional Dungeon and Dragons RPG Adventures
While exploring the source of the Vierme's curse, you encounter a mysterious sailing ship on the open waters. One that is known for saving the souls of sailors before their deaths and one that has asked for your help.
A band of adventurers journeys to the once-lush island of Ooaahhuu, now a perilous swamp due to a powerful curse, and must find a way to break the curse and restore the island to its former glory.