Want a Custom RPG Adventure that’s uniquely yours?
A custom RPG adventure is an investment in a unique and memorable gaming experience. It’s a chance to step outside the confines of pre-written modules and embark on your adventure. One that you and your gaming group help create through ideation to gameplay.
Want a Custom RPG Adventure that’s uniquely yours?
A custom RPG adventure is an investment in a unique and memorable gaming experience. It’s a chance to step outside the confines of pre-written modules and embark on your own adventure. One that you and your gaming group help create through ideation to gameplay.
Why a custom RPG adventure?
A Truly Unique Experience. Pre-written adventures are fun, but they can sometimes feel a bit generic. With a custom RPG adventure, you’re getting something made for you and your group. Complete with a story, challenges, and characters tailored to your interests and playstyles. It’s like having a movie or video game made just for you! Check out my adventure, “The Dark” for the Coyote and Crow roleplaying game.
Personalized Storytelling. Have you always wanted to explore a specific type of world? Or fight a particular kind of monster. Or have your characters embark on a very personal quest. A custom RPG adventure lets you bring those ideas to life in a way that a pre-written module might not. An example of a world I created can be found in the “The Good. The Bad. The Goa’uld“, and adventure for the Stargate SG-1 RPG game system.
Surprise and Delight: Playing a pre-written adventure can sometimes mean someone in your group might already know the story. This can take away from the surprise and excitement of the game. With a custom adventure, everyone is in for a surprise, including the Dungeon Master! This keeps things fresh, exciting, and unpredictable. Check out “Masquerade of the Viermes“, and adventure for D&D 5e.
Time-Saving: Compelling RPG adventure takes time and effort. Coming up with a unique story and designing interesting encounters can take time. Not to mention populating the world with engaging characters. Commissioning a custom adventure frees you up to focus on other things, like playing the game! Check out those create for “Vincent Moore and the Mysterious Planet, Book 1“, a Flash Gordon Savage World RPG Adventure.
Expertise and Creativity: Creating a memorable RPG adventure requires time and skill. Let me put my experience to work for you, crafting an exciting and engaging adventure your group will love! Check out “Butcher Clowns From the Cosmos“, a 5e adventure within the Hekna campaign world.
Special Occasions: A custom adventure can be a fantastic way to celebrate a special occasion. Birthdays. Anniversaries. Holidays. And especially bachelor and bachelorette parties. It’s a gift that your gaming group will remember for years. Check out A Vaesen Hangover, developed for a bachelor party based upon “The Hangover” and within the Vaesen RPG game system.
The advantages of a custom RPG adventure?
It’s all about YOU! The story, the challenges, everything is designed around what you and your friends enjoy.
Personalized Challenges. A custom RPG adventure can be designed to challenge your group in specific ways.
More Surprises! Since the adventure is new, even your Dungeon Master won’t know what’s going to happen next!
Unforgettable Memories! You’ll get to experience a one-of-a-kind adventure that you’ll be talking about for years to come.
Ready to start your own amazing RPG adventure?
Contact me, and let’s create something awesome together!
Images from the Curse of the Vierme
Images from the Call of the Call
Images from the Coyote and Crow
Custom roleplaying game adventures
The air hangs heavy with dread. Baroness Anastasia DeCobray, a beacon of grace and kindness, has vanished into the night. Her husband, the Baron, believes the new Count Vierme is behind it.
While exploring the source of the Vierme's curse, you encounter a mysterious sailing ship on the open waters. One that is known for saving the souls of sailors before their deaths and one that has asked for your help.
An old friend and client, Dr. Moore contacted Alex about a simple, cushy run hauling passengers from Mingo City to an archeologist dig site in Frigia. Simple, right? Nothing to worry about, at least until Klytus shows up.
Race against time to stop a double agent from delivering the coordinates of a mysterious planet to General Klytus. A planet that might hold the key to overthrowing Ming, the self-proclaimed ruler of the Universe.
In the Bone Cage, Kyltu's person prison and laboratory, your pals stew guarded by gator-sized spiders and fire-bog apes. Can you outrun them to crack that cage and save your friends before time runs out?
Miiginya returns to the place where his uncle was killed to recover the remains. What he discovers though might change the course of the Masking.
After finding his uncle, Elder Kochoov, dead and floating in a vat of chemicals, Miiginya vows to restore his honor and discover who was behind the tragedy.
Miiginya’s and his crew discover the source of the zombie-like Kayanza. The answers lie in stolen research and the Dark, a place of shadows, and where the crew must go next.
It’s 1981. A small town in the Midwest wakes to discover a carnival set up on the outskirts of town. One filled with games, acrobats, and … smiling, joking, terrifying clowns.
Oskar is nowhere to be found, Emil’s tooth is missing. Your room appears to have been rifled and tossed, a Bengal tiger is in the bathroom, and a fairy is trapped in the closet. And worst of all, the wedding rings are missing.
A Stargate SG-1 RPG Adventure. Cross the Stargate and learn the truth behind planet P-4368. And if possible, initiate first contact.